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Riot Games has been the hot topic in the gaming industry for quite some time now, and with good reason. This game development studio has been a driving force behind some of the biggest and most successful games in the industry, such as League of Legends and Valorant. However, in recent years, some of their ex-employees have decided to break off and start their own gaming company, such as Believer.gg, and even the renowned Greg Street, also known as ghostcrawler, is setting up his own studio. What makes this so interesting is that all of these companies have one thing in common – they are all creating their own MMORPG or MMO-like game.
This intriguing turn of events has sparked a lot of curiosity and speculation among gaming enthusiasts. Is there a rift within Riot Games over how to develop an MMORPG? Or have these ex-employees simply realized the secret recipe to create a successful MMORPG that players will love? Perhaps they have identified what went wrong with modern MMORPGs, which seem to have lost their appeal and popularity over time.
This idea was reinforced by a tweet from Juno Blees, who recently left Riot Games to join Believer.gg. In her tweet, she highlighted the importance of fostering a healthy gaming community, where positive interactions and social play are encouraged. She praised the Genshin community for being welcoming and friendly, despite the game’s limitations on resource sharing. This resonates with what many gamers have been saying for years: toxic communities push people away and discourage social play.
So, what does this all mean for the future of MMORPGs? It seems that these ex-Riot Games employees are keen on creating a game that prioritizes a healthy and positive gaming community, where players can come together and enjoy the game without fear of harassment or toxicity. It’s a refreshing approach that could potentially set a new standard for the genre.
This shift in focus could also bring about exciting new gameplay mechanics that encourage social play and positive interactions. Perhaps we’ll see more shared-world events, cooperative gameplay, and player-driven storylines. The possibilities are endless, and it’s exciting to see what these companies will bring to the table.

What are your thoughts? Let us know in the comments below!