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In an exciting turn of events, Mark Yetter, the esteemed Game Director at Riot Games‘ highly anticipated MMO project, took to Twitter to announce a major job opening. Known for his contributions to the gaming industry, Yetter shared the news that Riot Games is on the lookout for a Lead Combat Designer to join their team and help shape the future of their upcoming MMO game.
In his tweet, Yetter stated, “I don’t always share job openings, but this one is particularly big. We’re looking for a Lead Combat Designer to help grow and build an incredible experience collaboratively with the team.” This tweet immediately caught the attention of avid gamers and aspiring professionals alike, as the opportunity to work on a highly anticipated MMO from Riot Games is indeed an extraordinary prospect.
The official job posting on the Riot Games website outlined the key responsibilities and qualifications required for this prestigious position. The Lead Combat Designer will have the opportunity to define and iterate on a vision for combat, ensuring world-class results that inspire the entire development team. Collaborating with other discipline leaders, the Lead Combat Designer will play a pivotal role in building a roadmap for the game’s combat, ensuring high-quality outcomes in an efficient and organized manner.
Among the responsibilities listed, the Lead Combat Designer will be tasked with empowering and inspiring team members to deliver their best work while maintaining a healthy and sustainable environment. The position also involves mentoring and growing designers in both their craft and collaboration skills, fostering a culture of continuous improvement.

Furthermore, the Lead Combat Designer will be responsible for designing and improving core combat mechanics and enemy systems that will shape the gameplay experience for years to come. Attention to detail and a focus on creating an engaging, balanced, and satisfying combat system are crucial to success in this role. The ability to communicate complex ideas effectively and work collaboratively with other disciplines is highly valued.
To be considered for this position, applicants must have at least seven years of experience in professional game design, with a minimum of four years focused on combat mechanics, enemies, or combat feel in real-time games. Candidates should have a track record of building combat systems that are approachable, satisfying, and engaging for long-term play. Additionally, having experience in a craft leadership role on combat-focused teams is required.
The desired qualifications for the Lead Combat Designer position include experience in both third-person action and MMO genres, as well as familiarity with group-based combat and cooperative play. Previous work on AAA+ games, understanding multiplayer PvE and PvP games, and a deep understanding of combat adjacent gameplay systems are highly valued.

Riot Games encourages applicants with experience in live service environments, balancing game mechanics, and delivering new content. Proficiency across various gaming platforms, people management skills, and the ability to drive systemic change within a team are also considered advantageous qualifications.

This job opening presents a remarkable opportunity for talented game designers to contribute to the development of Riot Games’ highly anticipated MMO project. With Mark Yetter’s endorsement, it is clear that the Lead Combat Designer will play a crucial role in shaping the combat experience and delivering an incredible game to players.
Aspiring game designers interested in joining Riot Games and taking on the challenge of revolutionizing combat systems in the MMO genre are encouraged to submit their applications through the official Riot Games careers website. The gaming community eagerly awaits the announcement of the successful candidate who will have the honor of joining the team behind one of the most highly anticipated MMOs in recent years.